WinQuest - AR Treasure Hunt Platform
Technical Lead - Gamified Retail Engagement Platform
Led the complete technical development of WinQuest, an innovative AR-powered treasure hunt mobile application that bridges gaming and retail through immersive experiences. Successfully delivered a cross-platform solution connecting users with popular retail brands through gamified discount discovery.
Key Impact:
- Architected and delivered full-stack AR gaming platform from concept to Friends & Family release
- Pioneered AR implementation using emerging ARKit/ARCore technologies with Unity integration
- Built sophisticated in-game economy with real-world currency exchange and transaction tracking
- Led multidisciplinary team across iOS, Android, Web, and backend development
- Delivered complex features including in-app purchases, leaderboards, and AR treasure experiences
Technical Leadership Journey:
- Mar 2018 - Sep 2019: Technical Lead supporting Product Owner with hands-on iOS development
- Platform Scope: Complete ecosystem spanning native mobile apps, web frontend, and Node.js API
- Innovation Focus: Early adoption of mobile AR technologies when documentation was scarce
This project showcased my ability to lead technical innovation in emerging technologies while managing complex cross-platform development and building scalable gaming-retail hybrid solutions.
Context
Technical
- Platform: Cross-platform treasure hunt app (iOS/Android/Web)
- Tech Stack: Swift, Kotlin, Angular, TypeScript/Node.js
- AR Technologies: ARKit, ARCore, Unity
- Architecture: MVVM for mobile, domain-organized monolithic API
- Infrastructure: AWS with STG/PROD environments
- Team Tools: Jira, GitLab, Confluence, Zeplin, Slack
Project
- Technical Leadership: Led cross-platform development team for complete platform delivery
- AR Innovation: Implemented cutting-edge AR treasure hunt experiences using ARKit/ARCore
- Economic System: Built complex in-game currency and micro-transaction management
- Cross-platform Coordination: Managed iOS, Android, Web, and API development streams
- Feature Development: Personally developed iOS in-app purchases and leaderboard systems
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